SNIPER

"Ah my God, you've been shot. Did you get a look at the handsome rogue who did it?" — Sniper.

For as long as he can remember, the Sniper has always been watching the world go by at a distance. As a child, he avoided play with his rougher peers, opting to strike with sticks and stones from up in the trees. At home, he shared very little with his family, preferring to keep to himself and only help out where necessary. At work, he is a tough and ready crack-shot, picking off his targets long before they ever realise he is watching. Solitude and simplicity are the codes by which Sniper leads his life, his former job as a tracker of dangerous game in the Australian outback causing him to spend months at a time completely alone. Prolonged isolation taught him a valuable lesson: You don't have to rely on other people if you never miss.

FULL NAME
Mick Mundy. [ Birth Name: Mun-Dee. ]
CLASS NAME
The Sniper.
SPECIES
Human.
AGE 49.BIRTHDAY 8th November, 1922.ETHNICITY
Caucasian.
NATIONALITY
Australian. Born in New Zealand.
GENDER
Cis Male.
PRONOUNS
He, Him, Himself.
ORIENTATION
Homoromantic, Graysexual. Avoids labels, don't ask him.
BIRTHPLACE
New Zealand.
HOMELAND
Raised by his adoptive parents in Adelaide, Australia. Has since lived alone, five hours away from the city in Broken Hill's outback. His exact location varies.
CURRENT LOCATION
Badlands, New Mexico, USA.
OCCUPATION
Employed as a precision elimination mercenary by Reliable Excavation Demolition (R.E.D) Formerly made his livelihood as a tracker of dangerous game in the Australian outback, living off the land and being entirely self-sufficient. With what income he earns, he is incredibly particular about where it is spent, preferring to cut the cost if he even thinks he can fix or provide something on his own. Above all, his work ethic is bound by one notion: if you're good at something, don't do it for free... and if the pay is good, give one hundred and ten percent.
VOICE CLAIM
John Patrick Lowrie.
FATHER
Jonathan Mundy [ Biological Father: Bill-Bel. ]
MOTHER
Olivia "Liv" Mundy [ Biological Mother: Lar-Nah. ]
HAIR
Short, dark brown hair with sideburns, verging on dangerously close to a mullet. Naturally spiked "cowlick" at the front that he pats down with water in the morning. Facial hair present, shaved commonly into a five o'clock shadow.
EYES
Narrow, down-turned eyes. Hazel in colour, appearing a pale blue or green depending on light exposure.

FACE
Long, narrow face with prominent cheekbones and sunken features. Sun damage is most visible here, with notable wrinkles across his brow and nasolabial folds.
COMPLEXION
Medium complexion with warm undertones. Tanned around his face, arms and neck, with notable sun damage.
SCARS
Various callouses, nicks, and scars all over his body, mostly up his forearms, hands, and calves. Skin notably dry on his knuckles and fingers, with old grazes and rifle injuries visible. His right thumb has a deep, painful bruise at the base, a form of Garand Thumb from repetitively getting the digit stuck while rapidly reloading his rifle. His most notable scar is a clean cut spanning across his left cheek and nose from an early encounter with the BLU Spy, the injury remaining curiously unmended. Various autopsy scars present on his chest from the RED Medic, most notably a "Y" incision across his collarbone and sternum.
HEIGHT
6'2 ft [ 187.9 cm. ]
WEIGHT
198 lbs [ 90 kg. ]
BUILD
Ectomorph. Lanky frame with long arms and legs. Lean muscle, surprisingly tough, agile and endurant, with a high threshold for pain.
USUAL EXPRESSION
A man reserved in every sense, Sniper's expressions are limited, and reveal very little about his thoughts or intentions. There is a grave detachment between the man and the sentimental matters around him, his outlook on the world all but entirely practical. For what little he shows, his commonly adorned aviators all but hide its flicker in his eyes, leaving only thinly drawn lips and narrowed brows. Off-putting would be an understatement to describe him. Not that he minds: the less said between people, the better... you don't need to rely on others if you never miss.
CLOTHING STYLE
The only strict code of conduct he follows is the uniform's demand for red colouring. Otherwise, Sniper's style is to dress purely for comfort and practicality. His typical field uniform consists of a red t-shirt and white undershirt, with a simple vest and sling bag to pack various belongings. Wears simple cargo pants and boots, as well as a fingerless glove and wristwatch on his left hand. Most notable to his look is a brown Akubra hat and gold gradient aviators.
WEAPONRY
Knowledgeable on various models of sniper rifles, SMGs, and is even proficient with bows and other archery equipment. He owes most of his success with these weapons to a strong grip, patience, and steady hands. His aim is frightfully accurate, adjusted to the speed and movements of various species, including humans. Additionally wields combat knives, favouring bowie knives and kukris for their versatility in battle, hunting, and butchering of meat.

ADDICTIONS
Has struggled with alcoholism and nicotine dependence since he was a teenager, although has since promised himself to avoid the former strictly while he is working, drinking coffee in its place for its stimulatory effects. Frequents other recreational drugs, although not dependent.
FEAR(S) & ASPIRATION(S)
There is a raw, Aussie simplicity to Sniper's aspirations: staying grounded and keeping up a good pace sets the tempo for everything else that comes his way. Some would say it is an uneventful way to live, such implication lingering on his parent's every nudge to make an honest man of himself and finally settle down: truthfully, he has never felt the desire to do such. Solitude is his most loyal companion, and is something he values in his work as a tracker and mercenary alike. But, of course, there is discontent that lingers when one is left alone with their thoughts for too long. Be it discomfort from his parents' disapproval, or that lifelong inclination that he has never truly belonged amidst his peers, Sniper has long harboured an ache — an ache he cannot justify nor' explain rationally, and it bothers him like a troublesome wound that will not heal. All he can do is soothe it with temporary vices, or leave it to fester while he continues in stride. Both solutions are equally as unsatisfactory.
POSITIVE TRAITS
Driven, Paitent, Nonchalant, Pragmatic, Professional, Efficient, Calm, Steady, Attentive, Competent, Candid, Reliable, Devoted, Astute, Unintrusive, Easygoing, Endurant, Flexible, Hard-working, Crafty, Factotum, Alert.
NEGATIVE TRAITS
Violent, Cruel, Hypocritical, Vengeful, Arrogant, Domineering, Destructive, Stubborn, Dismissive, Ruthless, Sadistic, Callous, Cantankerous, Rude, Uncouth, Foul-mouthed, Reclusive, Derogatory, Immoral, Temperamental, Dishonourable, Unsanitary.
EDUCATION LEVEL
Dropped out of secondary education at fifteen, much to his parent's disappointment, working at a service station until he was old enough to drive. Worked in freight for a short while before completely retreating into the outback as a hunter of big game. Not particularly intelligent in an academic sense, but he is incredibly resourceful and self-sufficient, capable of surviving entirely on his own in harsh climates.
INTERESTS & HOBBIES
Beyond hunting and tinkering, Sniper finds genuine, therapeutic enjoyment in woodcarving and knitting, although rarely gets the chance to do either. Due to his strong lung capacity, is he also reasonably skilled in wind instruments, most notably the saxophone.

MISS PAULING

"Stop her? Why would I stop her? I've worked for her my whole life. I've lied for her. Framed people for her. Killed people for her. Do you think I'd do all that if I didn't know what she is? What she's capable of? I know exactly what she could do with that kind of power, and i'll be right there with her when she does it." — MISS PAULING.

The loyal and peppy assistant to the enigmatic Administrator of TF Industries, Miss Pauling is an almost equally puzzling figure in her own right. Little is known of the young woman's past or true intentions, her loyalties to anyone besides her employer all but uncertain. What is notable about Miss Pauling is the Administrator's complete faith in her ability to do her job and do it efficiently. These tasks vary greatly, starting from a day behind the desk, managing and strategizing the day's plans between the RED and BLU teams... leading into an evening of digging shallow graves, sanding prints off corpses' fingers, and yanking out teeth. The work laid out for her is apparently endless, leaving Pauling just a single day off for the entire year — not that she minds, for it is difficult to truly relax when there is so much to do.Pauling has worked for the Administrator since she was a girl, following in her mother's footsteps of service to this powerful figurehead. Jobs that would drive men to despair are merely trivial to her, reshaped as normalcy since Pauling was young. She was practically born for this, and she is damn good at it. Those who underestimate her for her small and frumpish appearance are simply easier to steer on the chessboard. Whatever it may be for the day, she will get the job done, more than ready to take on the next.

FULL NAME
Miss Freda Pauling
ALIAS(S) The Assistant, Miss Pauling, or simply "Pauling."SPECIES Human.AGE 28BIRTHDAY 23rd March, 1943.ETHNICITY Caucasian, Filipina.NATIONALITY American.GENDER Cis Female.PRONOUNS She, Her, Herself.ORIENTATION Lesbian.BIRTHPLACE Tucson, Arizona, USA.CURRENT LOCATION Badlands, New Mexico, USA.AFFILIATIONS & OCCUPATION Works broadly for the TF Industries. She is a double agent, working in secret for both the RED and BLU companies. But ultimately, Miss Pauling works as the loyal assistant to the Administrator, doing her bidding across multiple fields of operations. Pauling's primary focus is paperwork and calls: performing thorough background checks, coordinating the ordering and delivery of goods, and opening communication channels between other factions of the TF Industries. But out of the eyes of legality, she is in charge of the mercenaries' mission control, the cleanup crew and even operates as a backup member for either team in case of emergencies. This frequently involves Miss Pauling getting her hands dirty directly, murdering witnesses and other liabilities at the Administrator's order, and disposing of the bodies to avoid detection from the police and government officials.VOICE CLAIM Ashly Burch.FATHER Basilio Cabrera.MOTHER Jennifer Pauling.

HAIR Armpit length, silky black hair. Trimmed at the front into cheekbone-length bangs, the rest commonly styled into a ponytail bun.EYES Large upturned eyes. Dark brown, almost appearing as black. Farsighted, requires prescription eyewear.FACE Small "heart-shaped" face with high cheekbones. Possesses a small, upturned nose with a slight "concaved" bridge.COMPLEXION Pale olive skin with warm undertones.HEIGHT 5'3 ft [ 161 cm. ]WEIGHT 123 lbs [ 56 kg. ]BUILD Mesomorph. Hour-glass build with slim arms and legs. Slightly muscle definition in her upper arms.USUAL EXPRESSION The first thing to note about Miss Pauling is her generally cheerful and polite demeanour, and such shows in her rather animated features. Because of this, she is noted to hold a naturally trustworthy and perky appearance, and this can lead to her more senior peers and even employees not taking her too seriously, even when they are aware of her effortlessly ruthless capabilities. But, like a switch, Pauling can occasionally become frightfully stern, usually when a situation begins to spiral, or her request for cooperation is ignored. Ultimately, expression isn't an entirely reliable means of grasping Pauling's true intentions — behind that peppy demeanour, who truly knows what she is thinking?CLOTHING STYLE Purple is the colour synonymous between both Miss Pauling and her employer. No matter the style of outfit, purple is almost guaranteed to link each primary article of clothing in her wardrobe: a visual communicator of her neutrality. Beyond this mandatory feature, Pauling's style is professional and neat, with dresses and skirts reaching below her knee commonly paired with simple flat shoes. She mostly dresses for efficiency, but still holds great value in the importance of appearances.NEUROLOGY Autism Spectrum Disorder (ASD), Attention Deficit Hyperactive Disorder (ADHD.)

FEAR(S) & ASPIRATION(S)
Little frightens Miss Pauling to an extensive degree, life-or-death situations commonly met with pragmatism and sometimes even excitement. Things that would horrify most people she faces without flinching. Ironically, Pauling's greatest fear is the very woman she serves. Despite the decade of her service, she knows next to nothing about the Announcer's intentions beyond her frightfully limitless knowledge and cunning... as well as her cantankerous nature. She knows that amidst the chaos of the entire company, she is planning something big, perhaps even globally consequential. Not once has Pauling questioned her word or orders despite this, trusting that she will still have a place at her side... or perhaps it is simply the fear of what might become of her if she fails to hold her tongue.
POSITIVE TRAITS Pleasant, Polite, Affable, Considerate, Cheerful, Professional, Hyperactive, Courageous, Intelligent, Efficient, Reliable, Friendly, Humorous, Devoted, Diplomatic.NEGATIVE TRAITS Workaholic, Reckless, Manipulative, Dishonest, Ruthless, Callous, Demanding, Irritable, Mistrusting, Deceitful, Indifferent, Detached, Violent, Insensitive, Biased.EDUCATION LEVEL Completed mandatory schooling education from ages five to ten. After that, her work became primarily centred around continuing her mother's prior service to the Administrator, her role strenuous, even when the girl was still a teenager. Her life has revolved around work ever since then, her friendships and experiences outside fleeting: it's hard to maintain connections with someone when you cannot answer any questions about yourself to them.INTERESTS & HOBBIES Miss Pauling has had a fixation on guns since she was young, her knowledge of various firearms, gauges and their history seemingly limitless: she can fire pretty much anything with a trigger if she is capable of lifting it. Despite her incredibly busy schedule, she is fond of taking on board short-term hobbies and even going on unofficial outings with her employers and employees. She is always up for a challenge, and even takes delight in the potential dangers. She's also enrolled in a boxing class, although isn't particularly good at it.

BLOODFANG

"The starving and vicious bloodfang sabretooth hunts at night to satisfy its hunger for human flesh." — Far Cry Primal.

The fastest predator in all the land — the legendary beast entitled "The Bloodfang" is a huge male sabretooth tiger that established his territory in the South-East valleys of Oros. His name is shrouded in infamy within the Wenja, Izila and Udam tribes alike as a voracious carnivore that has long acquired a taste for human flesh. He purposefully stalks villages at night for his next victim where most other tigers would normally keep a distance unless pushed by desperation. His tyranny is so dire that the Wenja people sleep in the morning to avoid being caught off guard.The beast is marked with a common tan-striped coat, tinted a darker ash brown with a thick mane spiking up his haunches and down the centre of his throat. The fur along his jaw and neck is stained with a permanent crimson bloom, hence the mark of his moniker. Across his entire body, there are visible scars from countless battles with wolves, cave bears, and other sabretooth tigers, namely a huge scar splitting into four claw marks down the back of his head and across his right shoulder. His right ear and eye are nicked with blotched scar tissue, and his nose and snout are split with a shallow wound.Survivors of The Bloodfang Sabretooth often remark on his eyes first: pale as the sky and as green as the lake's depths, but more ferocious than any fires burned by man. They say the tiger is the most vengeful of all beasts, tracking those who cross them for days just to personally end their lives. There is familiarity in Bloodfang's eyes for men who have scarred his face — hatred some would claim, and when slain, their wounds indicate no signs of feeding, only that the big cat let them die slowly.It is said that only the most noble of hunters stand a chance of bringing an end to the beast's reign of tyranny and returning his spirit to Oros — many contenders across the sun's cycles trying and failing, paying the ultimate price. But, is there more to be made in acceptance of the tiger's nature? To slay him as an enemy is a triumph... but to tame him as an ally is to display a spirit doused in the strength of Oros itself.

TITLE The Bloodfang Sabretooth Tiger. OTHER ALIAS(S) Bloodfang, Man-eater of Oros. SPECIES Smilodon Populator. AGE 9 - 12 approximately. BIRTHDAY < 10,000 BC. [ May 21st. ] CURRENT LOCATION Oros, Europe nearing the beginning of the Mesolithic period. SEX Male. PRONOUNS Any.

LANGUAGE(S) Although incapable of speech or understanding complex sentences, Bloodfang has proven to show understanding for certain words. He responds to dantan tigri 'sabretooth tiger', gwar 'beast', and, Bloodfang. Such knowledge is used in conjuction with hunting men, as they are the words he hears when he has been spotted. HEIGHT 1.2 m [ 3'9 ft at the shoulder. ] & 2.4 m [ 7'8 ft in length. ] WEIGHT 435 kg [ 959 lbs ] PHYSICAL AILMENTS Digestive complications, occasionally resulting in nausea, vomiting and diarrhoea.

SLEEPING HABITS Nocturnal. Sleeps during the day and emerges at dusk and nightfall. DIET Carnivore with a ravenous appetite. Will devour any living thing, mostly preying on larger game like Tall Elk, Woolly Rhino, and young Mammoths. Has taken to hunting humans. LIKES Meat, Confined space & shadows, Soft materials, Sunned Rocks DISLIKES Water, Fire, Humans, Canine-related species (Dholes, Wolves, Foxes), Other Sabretooth Tigers, Loud sounds, Man-made tools.

Scarecrow

"Now, I'm probably not very frightening to a guy like you. But these crazies, they can't stand it. They scream and they cry... as much as you're doing now." — Scarecrow.

Doctor Jonathan Crane was born out of wedlock to a reluctant mother, Karen Keeny, and father Gerald Crane, who would abandon the pair long before Jonathan was even born. The pregnancy was subjected to the abhorrence and disgust of Karen's devoutly religious family, and the boy was kept as far away from his shamed mother as possible, raised instead by his great-grandmother, Nancy Keeny, in a rickety old mansion in Arlen, Georgia. Jonathan was a lonely child, subject to teasing by his school peers for his abnormally small and scrawny frame, as well as his reclusive nature. Life at home was no better, and by his belief far worse. Nancy Keeny would raise the boy out of pure necessity in her religious beliefs to keep a child alive. She was a strict woman, enforcing Jonathan to keep his grades high and appearance immaculate. His chores around the farm's fields were expected to be completed before supper, and he was forbidden to partake in any non-religious holidays, or indulge in any leisurely media, as she believed it to be poisoning his mind with The Devil's will. To diverge from Nancy's expectations would be met with severe punishment, the boy locked outside overnight or confined to his room without supper and his arms tied by his sides. But worst of all, Jonathan's ultimate punishment would lead to him being locked inside the family's former chapel that had long ago withered and been reduced to a makeshift aviary. Just like his mother before him, Nancy would leave him for the aggravated crows nesting inside to attack and mutilate, often until the boy was completely plastered with wounds and his clothes were reduced to tatters. But, to cry or protest was to only worsen his punishment. Thus, "I'm sorry" became the common phrase around his primary caregiver. Although it was a distant memory by the time he would move to Gotham, Jonathan's trauma from his great-grandmother manifested into a harrowing phobia of crows, thus inspiring his later fascination with studying the human mind's relationship with fear and his desire to study psychology.Leaving Arlen behind, Jonathan attended Gotham City University to study the emotional functions of humanity, and spent his studying time trying to use fossils that were too dense to comprehend its benefits. Most doubted his brilliance, but at age 21, Crane was surprisingly given his doctorate in Psychology by the university's President, Dr. Titus V. Blaney, after he submitted a thesis on the etiology of the fear reflex in primary mammals. Later hired as the Psychology Professor at the same college, Dr. Crane ensconced in the Psychology Department and developed a habit of annoying his colleagues and generally described his students as "dumber than pond scum". Those bad manners eventually enhanced Crane's mystique as he secretly began to experiment fear etiology on his students by feeding them a hallucinogenic drug that was meant to induce panic. Rumors about that illicit action started to spread on campus, later became facts when Crane formed the drug into a liquid which he called a "party potion" and presented it at a Christmas Eve Party at the school. One of the students who drank it simply tasted the full effect, and she was seen a hour later running through the glass window of a department store at Gotham's local mall and tried to wreck apart a Santa Claus Mannequin once inside. When questioning on the incident later revealed her connection to Crane, the situation got worse for him when a colleague also among the university staff quietly investigated his phobia thesis and discovered the faked activity behind it. Crane was thus called before a university staff meeting, where he explained his conclusions as valid because his insight was so much deeper than that of others and chose not to waste it doing dreary and horrible chores to constitute proof. Blaney tried to overrule the staff's decision to dismiss Crane from the college due to how much he praised him for his "achievements", but soon came to realize that he may have staked his reputation on his student too much and saw him as a "fraudulent egotistical braggart".After he was angrily fired from the Psychology Professor post at the end of the semester, Crane told Gotham's Public Relations Office at a press release that he reluctantly left the school in order to pursue other opportunities such as research in the private sector. However, academic community members who knew the real story gleefully spread it around Gotham, and, by the time that the news had reached Arkham Asylum, the doctors there didn't get the bad news about Crane in question, who was invited to the asylum and was hired as Chief Administrator. After he was given license to experiment on the insane asylum inmates, Crane set up a Fear Aversion therapy program in which his drug was used to frighten his worst fears and those of his patients, which eventually developed his worsened mystique with a sadistic personality disorder. In addition, Crane discovered that putting on a mask furthered his experiments, and was thus inspired by his childhood fear of crows that gradually developed the "external tormentor" alter ego of "The Scarecrow" with a burlap gas mask that made himself immune to the drug.

FULL NAME Jonathan Crane. ALIAS(S) Dr. Crane, Scarecrow, The Scarecrow. SPECIES Human. AGE 29. BIRTHDAY 25th May, 1979.⠀ ETHNICITY Caucasian. LANGUAGE(S) English [ Native Tongue. ] GENDER Transmasc, AFAB. PRONOUNS He, Him, Himself. ORIENTATION Demisexual [ Strong lean towards masculine individuals. ]
BIRTHPLACE Arlen, Georgia. United States.
CURRENT LOCATION An apartment in The Narrows, Gotham City. United States. OCCUPATION ** == Chief Administrator & lead Psychiatrist at Arkham Asylum, specialising in Psychopharmacology. VOICE CLAIM & FACE CLAIM Cillian Murphy. FATHER Gerald Crane. He holds next to no knowledge on his father whom abandoned Jonathan and his mother before he was even born.== MOTHER
Karen Crane. Although the pair lived under the same roof, Jonathan’s relationship with her was mostly absent due to her reluctance to raise him, as well as the external judgement from their religious family for her impulsive and short-lived wedlock to Gerald: an affair believed to be a source of great shame to the Keeny family.

GREAT-GRANDMOTHER
Nancy Keeny. Jonathan’s primary caregiver and the core source of the severe emotional and physical abuse inflicted upon him since he was a boy. Nancy raised Jonathan under an extremely Authoritarian parenting style, holding him to impossibly high standards. He was expected to maintain good grades, keep himself groomed immaculately, do his chores around the farm and the family chapel, and keep himself rigorously involved in his religious studies. He was forbidden to partake in non-religious holidays, nor leisurely reading or media, both deemed to be nothing but poison to his mind. To diverge from any of these expectations would be met with severe punishment from his great-grandmother, often resulting in him being locked outside overnight or confined to his room without supper and only fresh wounds to nurse. But worst of all, Jonathan's ultimate punishment would lead to him being locked inside the family's chapel where Nancy would leave him for the aggravated crows that nested inside to attack and mutilate, often until the boy was completely plastered with wounds and his clothes were reduced to tatters. But, to cry or protest was to only worsen his punishment. Thus, "I'm sorry" became the common phrase around his primary caregiver. Because of this, Jonathan still harbours a deep, crippling fear of his great-grandmother, his desire to return to Arlen utterly non-existent: he would burn that town to the ground if given the chance.
HAIR Medium length dark brown hair, often groomed with a neat part through the centre. EYES Large “almond-shape” with notably long eyelashes and dark pinkish bags under eyelids. Unusually bright blue eyes, almost translucent under bright lighting. Farsighted and struggles to make out objects any closer than approximately 20 feet away. Requires prescription eyewear.== FACE ** ==Slender, “square-shaped” face with a prominent jawline and cheekbones.== COMPLEXION ** ==Fair skin with pink undertones. HEIGHT 5'7 ft [ 172 cm. ]⠀ WEIGHT 146 lbs [ 66 kg. ]⠀ BUILD Mesomorph. Slim frame with naturally defined musculature but little muscle mass or bulk. Slender limbs. Lacks much physical strength or endurance.== HEALTH ** ==Average to below-average health. Although he is normally well off, he is far more susceptible to sickness than most people, often enduring the most severe symptoms of an illness and with a longer recovery period. Celiac disease present.

== USUAL EXPRESSION ** ==Although relatively composed, one would be unlikely to miss the fierce intensity behind Dr. Crane’s eyes — charged with the unpredictable energy with a man hellbent on tearing the fear out of his victim’s still-beating hearts and dangling it before their eyes. Pursed lips often give way to tremors of agitation or a smirk, his true intentions dancing just beneath the persona he flippantly adorns.== CLOTHING STYLE ** ==No matter the circumstances, Dr. Crane never strays far from his long-lived requirement to dress sharp and neat. Suits are a common feature of his attire, sweaters and dress shirts interchanging beneath. This juxtaposes strongly with his burlap gas mask coupled with a noose, evoking similar imagery to a scarecrow — inspired by his childhood fear of crows that gradually developed into the "external tormentor" alter ego of "The Scarecrow" that he now wears to further his experiments and inspire the same terror inside his test subjects.== FEAR(S) & ASPIRATION(S) ** ==
Dr. Crane is utterly transfixed with fear in its entirety: from its utter compulsive power as any vertebrate's biochemical response to danger, to how it dictates the human mind in concepts and triggers. There is little that Crane himself fears in the present, although he is acutely aware of the power that past traumas hold on him and likely will forever. Ornithophobia is present, primarily for crows and other corvids due to his trauma as a child. His great-grandmother is also at the root of many of his other anxieties — demons and religious imagery, as well as overpowering figures. It is Crane's own fears that primarily inspired him to explore Psychology, even purely as a means to understand himself better.
== DISORDERS/ILLNESSES ** ==
PTSD, Anxiety, Sadistic Personality Disorder, Narcissism.
== FAITH ** ==Atheist, Raised Catholic. Is still subconsciously guided in measure by Christian binaries of morality, although holds little to no belief in the supernatural, reducing everything to scientific explanation. POSITIVE TRAITS Intelligent, Composed, Curious, Independent, Humorous, Observant, Eloquent, Practical, Confident, Enthusiastic, Assertive, Efficient. NEGATIVE TRAITS Arrogant, Fraudulent, Manipulative, Controlling, Sadistic, Selfish, Patronizing, Brazen, Acquisitive, Egotistical, Braggart, Cruel, Dismissive.== EDUCATION LEVEL ** ==Completed secondary and tertiary education. Granted his Doctorate in Psychology at Gotham City University at age 21.